Apps: Getting started
Starting from your first prompt
How your first prompt shapes the app, and what to include so the first version is close to what you picture.
How your first prompt shapes the app, and what to include so the first version is close to what you picture.
The first prompt sets the structure of your app — its pages, data and look. Later prompts change it.
If people need their own data, say so: "users sign up and only see their own invoices". Draftship adds sign-up and login screens and the right data permissions.
A first prompt that tries to do everything tends to produce a shallow app. Start with the core flow, then add features one message at a time.
Draftship writes the app's text in English, even if your prompt is in another language. To build an app in another language, say so in your prompt, for example "Write the app's text in Spanish."